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Jump Rope Flippers (using checkers)

To play, you need a checker for each pair of students, jump ropes, and music. Students get with a partner and decide who will be the heads and who will be the tails.

  1. If it lands on heads then that student completes a jump rope sequence of 2 or 3 moves in a row. The student decides which moves to perform and for how many repetitions.
  2. The partner tries to match the combination. The students then flip the checker again to see who will create the next sequence.